Friday, July 30, 2010

Cinematic Flaneur - Designing & Modelling (Day 2)

With the final day to do our project during the week days we really had to apply ourselves today to do what we could. However, the main issue was the difficulty of creating it along with the sudden thought that it wouldn't be as practical and it wasn't truly following the design's brief instructions. What it lacked was the capability of uniquely exploring the city. We could harness to cameras onto the apparatus and move it around however, the limitation of movement being restricted to normal human areas was too great factor to ignore. So unfortunately, as the day's end was upon us we had no choice but to leave it to the weekends so as we gave in our final ideas, Moke went home to finalize the Solid Works design being the CAD operator while the rest of us went home to think about what we had to do and to perfect our idea.

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